Sega has announced a new title is in the works that will serve as a third installment to the PS2 hits 'Yakuza' and the sequel 'Yakuza 2'. Not much has been made public, outside of the name. Sega has promised more details will be given at the Tokyo Game Show later this month. The game is slated for release on the PlayStation 3 and PlayStation 4. The PS3 received an HD remake of Yakusa 1 & 2, but this will be the first new gen release of the game. Sega has announced another...
Tuesday, 9 September 2014
Tagged under: Play PS4 games on your phone!
Play PS4 games on your phone!
This looks really cool. Here is a quote of the artictle that can be found at extremetech.com: If you’ve ever wanted to play a console game on your phone, you’re in luck. Today, Sony announced two new Xperia smartphones with the ability to use the PS4′s Remote Play feature. Of course, you won’t be expected to swipe and tap to simulate a controller on a touchscreen. Instead, Sony is shipping a device that will attach your phone to a full-fledged DualShock 4. With that in mind, this might just be the best mobile...
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Tutorial: How to get your GAME PKG FILE off PS4!!!!
Today i was curious to see if i could download my games in pkg file form on my computer from my PS4!!! Well i succeeded!! I am gonna go through step by step how to do so. The reason for this release is wouldn't it be nice to figure out how similar ps3 and ps4 game are and if we can figure out a way to downgrade are ps4 games to play on ps3 or upgrade are ps3 games to play on are ps4? Also wouldn't it be nice if we can upload...
Tagged under: [Release] DARKNET CEX 4.65 CFW
[Release] DARKNET CEX 4.65 CFW
DARKNET CEX 4.65 (By darkjiros) FEATURES: 1. MADE OUT OF 4.65 OFW 2. HAVE INSTALL PACKAGE FILES AND APP_HOME 3. HAVE REACTPSN COMPATIBILITY 4. PATCHED LV0 TO DISABLE COREOS ECDSA CHECK 5. PATCHED LV2 TO ADD PEEK/POKE SUPOORT 6. PATCHED LV1 TO DISABLE LV2 PROTECTION 7. PATCHED LV1 TO ADD PEEK/ POKE SUPPORT 8. IT CAN RUN GAMES SIGNED WITH KEYS UPTO 4.65 9. CAN BE UPDATED OVER ANY CFW. 10. CAN BE UPDATED OVER 3.55 OFW 11. NOTADDED NO BT/BD PATCHES 12. RSOD BYPASS 13. REACTPSN OFFLINE PATCH ADDED 14. BETTER SYSTEM STABILITY...
Saturday, 3 May 2014
Tagged under: Backup Managers, PS3 Hacks, SonicMan v3.00 for CobraODE Released
SonicMan v3.00 for CobraODE Released
The latest version of SonicMan is out for Cobra users. This new version brings many fixes and features such as fixing ISO images of PS2/PSX/PS3/BluRay, direct launch of PS3 games, boot in 8 models (like MM), and more: Version 3.00 Fix regarding the ISO images of the PS2 and PSX games . Now the ISO image of the PSX and PS2 Games appear under the retro column with new functionality, covers support, (the name of The cover must have the same name as the iso file , ex,, xxxNOMe.iso to xxxNOME_COV.JPG ) The...
Tagged under: PSNpatch v2.47 Released Download Link
PSNpatch v2.47 Released Download Link
kokotonix has released an update to his app, PSNpatch v2.47. For those of you that don’t know PSNpatch allows you to spoof your console ID (IDPS/PSID), emulation of offical firmware (for stealth), and various more features. The latest update brings real IDPS display support, updated PS2EMU switching, and more: PSNpatch v2.47: Displays “real” IDPS (from eid0); PS2EMU switching updated for bc, semi-bc and non-bc consoles (Habib 4.55 1.03+); PSNPATCH plugin shows startup message with version and currently available cobra mode; Some additional messages adjustments; Improved Semi-permanent “OFW mode”; rap import directory is temporary...
Tagged under: Universal Media Server v3.6.0 Download
Universal Media Server v3.6.0 Download Link
UMS has received a new update this week. The latest changes bring additional support for TV/BluRay players, better H264 transcoding, GUI enhancements and bug fixes. UMS 3.6.0 Changelog: General: Use the Entertainment application category on OS X instead of Other MPlayer thumbnail generation is disabled in the GUI if “Generate thumbnails” is unticked Made Matroska container detection more reliable Message dialogs display in the center of the program instead of the screen The FFmpegAudio engine supports web audio Valid MIME types are always sent to the renderer Thumbnails of resume files are taken...
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